Curios Sheet - Darkest Dungeon
Last updated:
Unfortunatlely, the interactive curios sheet that was available on this page (and on the trinkets page) broke down by changing the new website design. The curios list is still here, but the interactive features and effects are gone!
Alchemy table
Use the medicinal herbs or the torch
You find gold or gems x2 or receive +100 light!
Otherwise...
- 50% blight
- 25% gold or gems x1
- 25% nothing
Ancient coffin
Nothing to use
You find...
- 50% gold or heirlooms x2
- 33% nothing
- 16% positive quirk
Altar of light
Use the holy water
Your hero receives a +30% DMG buff until next camp!
Otherwise...
+20% DMG buff until next camp
Barnacle crusted chest
Use the shovel
You find any loot x3!
Otherwise...
- 50% any loot x2
- 25% bleed
- 25% nothing
Bas-relief
Skip!
Or use the shovel if you'd like to give a hero +100 stress.
Otherwise...
- 67% positive quirk
- 22% negative quirk
- 11% disease
Beast carcass
Use the medicinal herbs
You find food x2!
Otherwise...
- 43% food x1
- 29% disease
- 14% negative quirk
- 14% nothing
Bloodflowers
Use the shovel
You find...
- 67% gems or heirlooms x2
- 33% any loot x1
Otherwise...
- 39% stress +15
- 23% scouting
- 15% any loot x2
- 15% nothing
- 8% disease
Bone altar
Nothing to use
Your hero receives a +15% DMG, +10 ACC and +5% CRT buff until next camp!
Bookshelf
Skip! Otherwise...
- 20% scouting
- 20% stress +15
- 20% journal entry
- 20% nothing
- 13% positive quirk
- 7% negative quirk
Brackish tide pool
Use the antivenom
Your hero recovers 5 HP or 5 stress!
Otherwise...
- 75% blight, bleed, disease and debuff +33% resistance
- 25% disease
Confession booth
Use the holy water
Your hero recovers 30 stress!
Otherwise...
- 50% stress +15
- 25% gold or trinket x6 + journal entry
- 25% remove a negative quirk
Corrupted harvest
Nothing to use
All heroes in the party recover 60 stress!
Damned fountain
Use the holy water
Your hero recovers 30 stress!
Otherwise...
- 60% bleed
- 20% disease
- 20% any loot x2
Decorative urn
Use the holy water
You find gems or trinkets x2 + gems x2!
Otherwise...
- 44% gems or trinket x1 + gems x2
- 22% blight
- 22% nothing
- 11% disease
Dinner cart
Use the medicinal herbs
You find food x3 and gold or trinket x1!
Otherwise...
- 38% food x1 and gold or trinket x1
- 25% blight
- 25% nothing
- 13% disease
Eerie coral
Use the medicinal herbs
Your hero gets rid of a negative quirk!
Otherwise...
- 50% stress -10
- 25% stress +50
- 25% nothing
Eerie spiderweb
Use the bandage
You find gold or gems x2 + gems or trinket x1!
Otherwise...
- 40% gold or gems x1 + gems or trinket x1
- 40% nothing
- 20% negative quirk
Fish carcass
Use the medicinal herbs
You find gems or trinkets x2 + gems or gold x1!
Otherwise...
- 50% nothing
- 17% gems or trinkets x1 + gems or gold x1
- 17% disease
- 11% blight
- 6% bleed
Fish idol
Use the holy water
Your hero has 50% chance to receive +18% DMG until next camp!
Otherwise...
- 50% debuff -25% DMG and -10 ACC until next camp
- 50% debuff -12 dodge until next camp
Forgotten delicacies
Use the medicinal herbs
You find food x2 + gold or supplies x1!
Otherwise...
- 20% gold or supplies x4 + supplies x1
- 20% negative quirk
- 20% blight
- 20% disease
- 20% nothing
Fresh harvest
Nothing to use
Your hero recovers 90% HP!
Giant oyster
Use the shovel
You find gold or trinkets x3!
Otherwise...
- 40% gold or trinkets x2
- 40% bleed
- 20% nothing
Gleaming shards
Nothing to use
You find 5 to 15 comet shards!
Holy fountain
Use the holy water
Your hero recovers 20 stress and 12 HP!
Otherwise...
- 50% recover 10 stress and 5 HP
- 50% gold or gems x2
Hooded shrew
Use the blood
You find trinkets x2!
Otherwise...
- 43% stress +15
- 29% any loot x1
- 14% nothing
- 8% disease
Iron maiden
Use the medicinal herbs
You find any loot x2!
Otherwise...
- 40% any loot x2
- 20% negative quirk
- 20% disease
- 20% nothing
Left luggage
Use the skeleton key or the antivenom
You find any loot x3!
Otherwise...
- 50% any loot x4 and journal entry
- 50% blight
Locked display cabinet
Use the skeleton key or the shovel
You find gold, gems or heirlooms x5 (key) or x4 (shovel)!
Otherwise...
- 50% blight
- 50% bleed
Locked sarcophagus
Use the skeleton key or the shovel
You find gold, trinkets or heirlooms x3 (key) or x2 (shovel)!
Otherwise...
- 50% blight
- 50% bleed
Makeshift dining table
Use the medicinal herbs
You find food x2 and gold or supplies x1!
Otherwise...
- 25% food x1 and gold or supplies x1
- 25% blight
- 25% disease
- 25% nothing
Mildred
Nothing to use
You find a trinket or comet shards!
Miller's hearth
Nothing to use
Your party is able to set up camp!
Moonshine barrel
Use the medicinal herbs
Your hero receives a +30% DMG buff until next camp!
Otherwise...
- 33% food x1 and gold or supplies x1
- 33% blight
- 22% nothing
- 11% negative quirk
Mummified remains
Use the bandage
You find gold or trinkets x2!
Otherwise...
- 40% gold or trinket x1
- 40% blight
- 20% nothing
Occult scrawlings
Skip! Otherwise...
- 33% positive quirk
- 25% stress +25
- 25% nothing
- 17% negative quirk
Old tree
Use the antivenom
You find any loot x3!
Otherwise...
- 50% any loot x2
- 25% blight
- 25% nothing
Plentiful bounty
Nothing to use
All heroes in the party recover 65% HP!
Pile of bones
Use the holy water
You find any loot x2!
Otherwise...
- 25% any loot x2
- 25% disease
- 25% negative quirk
- 25% nothing
Pile of scrolls
Use the torch
Your hero gets rid of a negative quirk!
Otherwise...
- 29% scouting
- 29% nothing
- 14% stress +15
- 10% positive quirk
- 5% negative quirk
Pile of strange bones
Use the bandage
You have a 50% chance to find any loot x1!
Otherwise...
- 50% bleed
- 20% any loot x2
- 20% disease
- 20% nothing
Pristine fountain
Use the holy water
Your hero recovers 30 stress!
Otherwise...
The hero recovers 20 stress
Rack of blades
Use the bandage
You find gold or gems x2 and food x1!
Otherwise...
- 40% gold or gems x1 and food x1
- 40% bleed
- 20% nothing
Rotted fare
Nothing to use
Your hero recovers 100 stress!
Sacrificial stone
Skip! Otherwise...
- 50% stress +50
- 25% remove a negative quirk
- 25% positive quirk
Sarcophagus
Skip! Otherwise...
- 60% gold or heirlooms x2
- 20% negative quirk
- 20% nothing
Suit of armor
Nothing to use
Your hero receives...
- 75% buff +15% PROT and +10 dodge until next camp
- 25% positive quirk
Ship's figurehead
Nothing to use
Your hero receives...
- 67% stress -25
- 33% buff +20% DMG and +4 SPD
Shallow grave
Use the shovel
You find gems or heirlooms x3!
Otherwise...
- 50% blight
- 50% disease
Stockpile
Use the skeleton key
You find food x6 to x12, supplies and a trinket!
Otherwise...
You find food x1, laudanum x1 and medicinal herbs x1
Traveler's tent
Skip! Otherwise...
- 38% loot x8 and journal entry
- 38% scouting
- 13% stress +25
- 13% nothing
Troubling effigy
Use the holy water
Your hero receives a random positive quirk!
Otherwise...
- 25% nothing
- 19% positive quirk
- 19% negative quirk
- 19% bleed
- 9% blight
- 9% stress +15
Thronging hive
Use the torch
You find any loot x3!
Otherwise...
- 75% loot x2
- 25% bleed
Wine crate
Use the shovel or the antivenom
You find firewood or your hero recovers 30 stress!
Otherwise...
- 42% loot x5
- 17% disease
- 17% negative quirk
- 8% bleed
- 8% scouting
- 8% nothing
Wizened shrew
Use the blood
You find any loot x3!
Otherwise...
- 50% scouting
- 42% nothing
- 8% disease
Crate
Nothing to use
You find...
- 75% heirloom x1
- 25% nothing
Discarded pack
Nothing to use
You find...
- 60% gold or gems x2, supplies x1 and a journal entry
- 20% scouting
- 20% nothing
Eldritch altar
Use the holy water
Your hero gets rid of a negative quirk!
Otherwise...
- 40% stress +25
- 10% negative quirk
- 50% nothing
Heirloom chest
Use the skeleton key
You find heirlooms x4!
Otherwise...
- 75% heirlooms x2
- 13% bleed
- 13% blight
Sack
Nothing to use
You find...
- 75% gold x1
- 25% nothing
Sconce
Nothing to use
You find a torch!
Shambler altar
Skip! Otherwise...
You can summon the shambler boss by using a torch!
Stack of books
Skip! Otherwise...
- 22% stress +25
- 22% positive quirk
- 17% journal entry
- 17% nothing
- 11% negative quirk
- 11% lower light
Unlocked strongbox
Skip! Otherwise...
- 75% any loot x2
- 25% blight
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