Cove Curios and Provisions - Darkest Dungeon
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The Cove, a dungeon that can hurt pretty bad. Here, the monsters that await you are from the depth. Amphibians, giant crabs, flying jellyfish and other atrocities.
You'll see, it's rather funny the first time a giant crab with a ton of protection attacks your hero with it's Arterial Pinch ability.
The hero only receives a few points of damage.
“No problem.”
Then, the following turns, it becomes a gazillion bleeding damage!
List of Cove curios
Bas-Relief curio
Skip!
If you use the shovel…
Things go sour and your hero gets +100 stress.
Use only if your strategy is to accumulate stress by using items that maximise the impact of virtue!
Brackish tide pool curio
Use the antivenom.
Your recover 5 health or 5 stress from the brackish tide pool!
Otherwise…
- -33% resists to everything until next camp (75%)
- The hero catches a disease (25%)
Eerie coral curio
Use the medicinal herbs.
The coral helps your hero get rid of a negative quirk!
Otherwise…
- -10 stress (50%)
- +50 stress (25%)
- Nothing (25%)
Eldritch Altar curio
Use the holy water.
The altar rids a hero of a negative quirk!
Otherwise…
- +25 stress (40%)
- Negative quirk (10%)
- Nothing (50%)
Fish carcass curio
Use the medicinal herbs.
You find gold, gems or trinkets (x3) inside the fish carcass!
Otherwise…
- 16.7% Gold, gems or trinkets (x2)
- 16.7% Disease
- 11.1% Blight
- 5.6% Bleed
- 50% Nothing
Giant oyster curio
Use the shovel.
You find gold or trinkets (x3) inside the giant oyster!
Otherwise…
- 40% Bleed
- 40% Gold or trinkets (x2)
- 20% Nothing
Heirloom chest curio
Use the skeleton key.
You find heirlooms x4 in the chest!
Otherwise…
- Heirlooms x2 (75%)
- Bleed (13%)
- Blight (13%)
Ship's Figurehead curio
Nothing to use.
- -25 stress (67%)
- +20% DMG and +4 SPD buff (33%)
Stack of Books curio
Nothing to use.
You find…
- Stress +25 (22%)
- Positive quirk (22%)
- Journal entry (17%)
- Nothing (17%)
- Negative quirk (11%)
- Diminished light (11%)
Unlocked strongbox curio
Nothing to use.
- Any loot x2 (75%)
- Blight (25%)
Recommended Cove provisions
Short expedition
- 8 food
- 8 torches
- 0-1 holy waters
- 1-2 skeleton keys
- 3-4 shovels
- 2 medicinal herbs
- 2 bandages
- 0-1 antivenoms
Medium expedition
- 12 food
- 10-13 torches
- 0-2 holy waters
- 2-3 skeleton keys
- 4-5 shovels
- 3-4 medicinal herbs
- 3-4 bandages
- 0-2 antivenoms
Long expedition
- 16 food
- 14-16 torches
- 0-2 holy waters
- 2-4 skeleton keys
- 4-6 shovels
- 3-5 medicinal herbs
- 4-6 bandages
- 0-3 antivenoms
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